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Steam Passes 65M Registered Users

More users than the population of the UK !


Grab your party hats, Steam has hit a massive milestone. It has hit the lofty heights of over 65M registered users. Just three years ago Valve were announcing that the service had garnered 30 Million users and had a peak simultaneous player numbers of over 3 Million users, so to be able to more than double that in three years is an impressive feat.

Steam itself is also celebrating another milestone this year as the service is celebrating its 10th Birthday, and the service itself has come a long way from what it was, in both usability and usefulness. Valve are certainly not resting on their laurels, as the next 12 months look to be an exciting time for Valve and PC gamers, with the announced SteamBox, SteamOS and SteamPad all expected to be released.

The 65 million users now means that Steam has a larger active user base than Microsofts XBOX Live and with the upcoming releases from Valve it looks as though it might be a title it will hold for a while. 




Leading Entertainment Platform Expands Reach and Services


October 30, 2013 – Valve today announced 30% growth in active accounts during the trailing 12 months on Steam, a leading platform for PC, Mac, and Linux software.


Now offering over 3,000 games and software titles to over 65 million accounts, 2013 also marked Steam's 10 year anniversary of providing services to gamers. Expanding upon that history, Steam gamers saw the introduction of several new service features during the year, including Family Sharing, Steam Trading Cards, Early Access, and support for Linux titles.


Looking ahead to 2014, Valve looks to expand Steam's services and offerings to gamers and developers by holding the Steam Developer Days in Seattle, WA this January and rolling out the recently announced Steam Machines with a variety of hardware partners later in the year.


"The main goal of Steam has always been to increase the quality of the user's experience by reducing the distance between content creators and their audience," said Gabe Newell, co-founder and president of Valve. "As the platform grows, our job is to adapt to the changing needs of both the development and user communities. In the coming year, we plan to make perhaps our most significant collaborations with both communities through the Steam Dev Days and the Steam Machines beta."


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