Since launching their Kickstarter campaign yesterday, Playjam has gained a hasty following netting $78,054 (at time of writing) of their requested $100,000 goal for the GameStick
The proposed GameStick is an open source, android powered, USB sized, plugin and play home game console; to put it simply. They are asking for a total of $100,000 in order to fund its project with donations starting at $1 and incentives to donate more.
The console itself is as small as a USB stick and plugs directly into the TV via a HDMI slot and is controlled by a Bluetooth controller which looks like a hybrid of the Wii classic controller and the Xbox 360 controller. The stick is designed to slot right into the controller when it is not in use.
For such a small unit, it boasts some impressive specs. The Kickstarter page states:
• Processor - Amlogic 8726-MX
• Memory - 1GB DDR3 / 8GB FLASH
• Content Download Manager w/ cloud storage for games.
• WiFi - 802.11 b/g/n
• Bluetooth - LE 4.0
• O/S - Android Jelly Bean
• Controller - Bluetooth, 3 mode controller: gamepad, mouse and keyboard with support for up to 4 controllers.
• Full 1080p HD video decoding
“We think that's because traditional games consoles and content are too expensive. So 12 months ago, we set out to challenge that by making the most affordable, open and portable TV games console ever created. At $79 GameStick offers the most affordable route to playing games on your TV.”
It’s low price means that not only is it accessible to customers but its open source nature will allow small developers to get their games out there without having to jump through expensive hoops, as is the current case with modern consoles.
“We are PlayJam - an award-winning company that for the past 3 years has strived to bring games into the living room via Smart TV. In that time, we have built the largest games network on Smart TV which to date comprises of free to play games. We are in about 50 million homes today.”
“Using Android as the underlying operating system gives us access to all the innovation and content within the mobile, tablet and now PC world. At the last count, (we're still counting), there were 700,000 Android games in the Android ecosystem. So far we have identified 200 titles that will be great to play on GameStick but we are working with our network of over 250 developers including great studios such as Madfinger, Hutch, Disney and others to bring you the best line-up. What's really cool is that the average cost of a game on GameStick will be just a few dollars and many will be free to play.”
If all funding is met, the GameStick is scheduled for release in April of this year.