The build-a-class mode in the multiplayer of the forthcoming first person shooter Call of Duty: Black Ops 2 will have an overhauled unlock system.

At a preview session in Cologne hosted by publishers Activision, gaming website VG247 got their hands on the multiplayer, revealing how there will be ten gear slots that can include any combination of weapons, perks and killstreak rewards.

Every time gamers level up they will be able to choose one of seven new items to unlock. There are few restrictions too, so gamers do not have to fill specific slots with a primary weapon or a perk, for example. If players want to forego a primary weapon for a perk or "wildcard" ability, then that is possible.

These abilities allow gamers to modify the way a weapon works by adding a different alternative fire mode, have an extra attachment or even take a second perk from one of the three perk tiers.

If players decide they want something else, they can trade weapons or items, get back some of their allowance and then use it on something else. They will find their ten slots get filled up rather quickly.

The system should add a lot more strategy to the Call of Duty: Black Ops 2 multiplayer, with players really having to think carefully about what to pick from over 100 items and abilities on offer.

Blacks Ops fans will be pleased to hear the much loved Zombie Mode is returning in the sequel. In an interview at Gamescon, Mark Lamia, the studio head at developers Treyarch revealed that the mode will be bigger in every way over its predecessor.

The world will be much larger and there will be new gameplay mechanics to create a more in-depth experience. In addition, up to eight gamers will be able to play in the Zombie Mode at once, up from four in the original. Further details are expected to be announced on the mode in the near future.ADNFCR-1220-ID-801432327-ADNFCR
Enjoyed this article? share it!