Cloud-based game distribution platform Steam is set to release its first ever full-length film with Indie Game: The Movie.

The documentary, directed by Lisanne Pajot and James Swirsky, follows Tommy Refenes and Edmund McMillen during the creation of the game Super Meat Boy in late 2010; Phil Fish as he makes the public the first demo of Fez; and Braid creator Jonathan Blow as he pontificates on what to do now after releasing a critically and commercially successful independent video game.

Canadian musician Jim Guthrie, who worked on the independent game Superbrothers: Sword and Sworcery EP, also composed the score for the film.

It depicts the emotional turmoil of independent video game development, which is a very risky but potentially vastly rewarding field. For many it is about sacrificing money, health and sanity in order to realise a lifelong goal: to release a game on their own terms that truly express themselves. The critically acclaimed film depicts this rollercoaster ride for the four developers above.

"With the twenty-first century comes a new breed of struggling independent artist: the indie game designer. Refusing to toil for major developers, these innovators independently conceive, design, and program their distinctly personal games in the hope that they, too, may find success," reads a statement on the film's website.

Indie Game: The Movie currently holds a 100 per cent "fresh" rating on Rotten Tomatoes, meaning that all of the 22 reviews the film have received have been positive, and the New York Times have declared it a "must see".

The film was crowd-funded, requiring two Kickstarter campaigns to make it happen. An initial campaign raised $23,341, exceeding the goal of $15,000 in just 48 hours, followed by a pre-order fundraiser that raised $71,335, going beyond the goal of $35,000 in just over a day.

Indie Game: The Movie is also available through iTunes and directly through the film's website.ADNFCR-1220-ID-801382985-ADNFCR
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