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Max Payne 3 system requirements updated

The PC version of Max Payne 3 has its system requirements updated days before launch.

The third instalment in the Max Payne series, which console gamers have been playing since the middle of May, has had its system requirements updated a few days ahead of the title's PC launch.

Developers Rockstar have revealed that, at a minimum, gamers should have an Intel Dual Core 3GHz or AMD equivalent, 3GB of RAM and a Nvidia GeForce 450 512MB RAM or AMD Radeon HD 4870 512MB RAM.

To run the game how its creators intended it with the highest possible frame rates, player rigs should boast an Intel i7 Quad Core 2.8GHz or AMD equivalent, 16GB of RAM and an Nvidia GeForce 480 1GB RAM or AMD Radeon HD 5870 1GB RAM.

The game is set for release this Friday, ending the nine-year wait since the previous title, Max Payne 2: the Fall of Max Payne.

Rather than a gritty New York City, Max Payne 3 is set in Sao Paulo, Brazil where he has left the NYPD behind to start a new life in the private security sector. He protects the rich Rodrigo Branco but his boss' wife ends up getting kidnapped, leading Max into a search for the truth and a way out of the city.

The gameplay is very similar to previous titles in the series, with gamers controlling Max from a third-person, over-the-shoulder perspective. Players will take on swathes of enemies in the classic run-and-cover format, with the time-honoured feature of bullet-time making a return. This allows gamers to slow down time and dive around the title's environments simultaneously laying waste to the enemies.

Reviews of the console version of the game have been very postivie, and there is little reason why the PC will not also wow fans and reviewers alike.

Along with the three video games, there has also been a Max Payne film, starring Mark Wahlberg in the eponymous role. Unlike the games, the film was universally panned.ADNFCR-1220-ID-801373145-ADNFCR