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Dear Esther hits 100,000 sales landmark

More than 100,000 copies of PC game Dear Esther have been sold.

Every so often a truly iconic game that will live on for years to come emerges in the market and its subsequent sales figures back up its popularity. That seems to be the case for Dear Esther, which has now racked up sales in excess of 100,000.

The title passed the landmark figure recently, its developer Thechineseroom confirmed. Creator Robert Briscoe went on to lavish praise on a game he believes has taken the market by storm since it was released.

He admitted that he has been "taken aback" by just how quickly the game has shot to fame and how well it has now done. Sales of 100,000 might have seemed beyond his wildest dreams when he was putting in the hard work to produce Dear Esther.

"I have to admit I was a little unsure as to what to expect from sales of Dear Esther once we went to retail. We all were. There was no real benchmark to go by at the time, so I'm extremely pleased to see so many people enjoying the game and, most importantly, proving that gamers are open and eager to new ideas and experiences," Mr Briscoe stated.

Dear Esther is a game based on a ghost story that is recalled to players using their PC in a first-hand style. The aim is to explore the environment in which it is set, uncovering the mystery of the island base. As gamers go along, they will be able to piece together parts of the story as they stumble upon clues and evidence.

People must trawl the beaches of the island and delve into its underground tunnels if they are to find all they need in order to unlock the door to the full story of the game and become accomplished at it.ADNFCR-1220-ID-801365892-ADNFCR