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Servers collapse as Diablo III finally goes live

Blizzard servers were unable to cope with the sheer volume of players after launch of Diablo III.

For 12 years fans of Diablo have been waiting to get their hands on the third instalment of the gory action role playing game series. But just as they were about to swing their broadsword in the direction of an unknowing putrid defiler, servers collapsed under the weight of all the gamers online.

Players repeatedly faced an "error37" message on their computer screens informing them their connection had failed, leaving them unable to access the game.

Quickly the hashtag #error37 was trending on Twitter, reported the Guardian. One gamer joked: "Man, Diablo III is super hard. I've been playing for 30 minutes and haven't even defeated the login screen."

The firm released the following statement in response to the downtime: "Due to high concurrency the login servers are currently at full capacity. This may cause delays in the login process, account pages and web services. We apologise for any inconvenience this may cause and thank you for your patience while this is being resolved."

Developers Blizzard Entertainment have promised to add more servers quickly to prevent any future downtime.

Angry gamers will be particularly annoyed that even if they wanted to use single-player, which shouldn't strictly require accessing the internet, they still had to log-in through Blizzard's servers. The move is an attempt by the firm to combat piracy.

The inability to cope is surprising, considering only a few weeks ago the company carried out a stress test to see how the servers would manage during an open beta. The developers must have underestimated the popularity of the game and demand, but with two million pre-orders you would think they would be prepared.

Other gamers have been disappointed by the title's length, given the amount of time Diablo III spent in development. One group of four Korean players finished it seven hours after launch in the normal difficulty setting, with a Chinese group doing it in around the same time also.

Although these gamers were unlikely to have hung around to enjoy the story or truly explore the title's many dungeons.ADNFCR-1220-ID-801364585-ADNFCR