Menu

Next day deliveryNext day delivery
7 days a week
Free delivery over £50FREE delivery over £50
to most of the UK
Rated ExcellentRated Excellent
4.8 star rating
0% interest for 4 months0% interest for 4 months
on purchases over £99
Custom PCs built fastCustom PCs built fast
delivered in 4-5 days

EverQuest goes free to play

EverQuest is the next game to switch to a free-to-play model, after 13 years and 18 expansions.

After 13 years entertaining millions of players and winning multiple awards, EverQuest has become the latest massively multiplayer online game (MMO) to switch to a free-to-play model.
Now on its 18th expansion, Veil of Alaris, EverQuest will move to the free model from March this year.

Extra events will be taking place in the days before the switch, while all players, old and new, will received a special welcome pack to mark the change.

This will include a couple of experience potions, a few collectors items and the ability to summon a unique mercenary to help on quests. Bayle Marks to pay the services of this hired hand will also be included in the package.

In a community posting announcing the new model, EverQuest producer Thom Terrazas said the company decided to heed the growing calls from it loyal fan base to make the game free.

"EverQuest players are some of the most loyal, long-standing players of any MMO in existence," he said.

"With the gaming landscape changing every day, we want to ensure we continue to evolve the game to keep players engaged and bring in even more new players to further expand the community. With no up-front costs or required membership, we might see a new player or two along the way, and more people is always a good thing."

A special community webcast on Thursday February 2nd will cover all the details about the change to a free model.

With the success of Electronic Arts' Play4Free service, a number of games have either taken the free-to-play plunge or are seriously considering doing so.

However, one dissenting voice is that of Namco Bandai's Europe vice-president Olivier Comte, who believes free games can never be as good as paid-for content, and this could affect the future of the industry.

"We need to put certain value on certain work," he said.

"When you're a big company ... you can't take risks too quickly, you can't make a change just because there's a fashion for a couple of years; you want to be there in 20 or 30 years."ADNFCR-1220-ID-801280019-ADNFCR